Black Flash Perk
Updated 2026-11-06
Black Flash the perk is 20 to 35 keys. The aura with the same words is a different object.
| Value | 20–35 keys |
|---|---|
| Rarity | Mythic |
| Demand | 8 |
| Trend | stable |
| Tier | |
| Tax | 480,000 gold (+0) / 960,000 gold (+10) |
| Where it comes from | Perk craft / perk enhance; Mythic perks also drop from raids and Aberrant missions |
Offense slot. Mythic. Demand 8, a step under the 9s. Trend stable. The card makes crit damage grow with speed, and it adds Phantom dashes that pass through titans and always crit at the top of the range. Low enhance: 0.3 percent crit damage for each 1.0 percent speed. High enhance: 0.6 percent. I quote those ratios exactly. A rounded 'double your crit' would be my sentence, not the card's.
Speed-stacking ODM is the build note. Families that already hand you control and speed, Ackerman among them, are the bodies that make the ratio matter. A slow shifter does not. Heavenly Restriction trades skills away for raw stats and can collide with a dash plan. I would read that conflict before you socket both.
Jujutsu-themed crates also drop a Black Flash aura. That cosmetic is why a search result jumps to a five-figure key number. Our changes sample recorded some Black Flash line moving 11,700 to 10,800. I refuse to paste that move onto a perk whose own band is 20 to 35. If you are holding an aura, you are not holding this page's item.
Gold on receipt is the usual mythic pair. Say +0 or +10 in the trade window. The word flash is not a rarity.
Questions
What does +10 change?
Crit damage per 1 percent speed moves from 0.3 percent to 0.6 percent. Phantom dashes still phase through titans and still crit for max damage.
Sources
- Fandom wiki Perks — checked 2026-11-06
- Official AOTR Trello — checked 2026-11-06
- Community value list reprinted on aotrevolution.com — checked 2026-11-06
- Play the game: Roblox experience page